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Lead In - read first before doing anything else =)
Dear passionate escapers... This is a site for those players, whose badly miss the old times, when we helped each other in a game without...
Tuesday, June 7, 2016
EightGames - Escape From Windsor Castle
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
EightGames - Chateau De Malmaison Escape
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Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
MouseCity - Mission Escape ~ The Base
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
EightGames - Schonbrunn Palace Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
Monday, June 6, 2016
WOW Escape - Memorial Park Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
EightGames - Escape From Frederiksborg Castle Game
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Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
InkaGames - German Saw Game (with Walkthrough)
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
WALKTHROUGH
- place Lele on red cross in front of the iron door one room up of start scene and give her the mallet
- put magnet on red cross in next room
- go to Yandere and choose as answer "help"
- combine hand drill with wooden block and striker bar
- go to room before nurse, put furniture on the right red cross and wooden block above, then enter room with nurse and quickly get back out, put skateboard on red cross in front of door
- take back the magnet
- combine plunger with rope and then with crossbow and use it from little window behind killer monkey robot - go to the other side and take it
- put battery back into monkey and let it go through the door of big pizza
- inflate basket ball - combine brush with colour palette - combine match with matchbox
- speak with Nilton at the airport, throw the boot after him, then talk again - use the card and take the luggage
- take Dr. House to basket ball room, put mattress, trampoline and wooden bench on the red x'es and give him the basket ball
- place ball thrower in front of elevator, put in tennis ball and open door, then activate the remote - open elevator again, paint the elevator, load ball thrower again, go inside elevator and activate remote - give Juan Carlos the book
- in room with code panel (one left of chick) use your hint paper on numbers above and insert the according numbers to open the door, go through, use bench and Juan Carlos on red cross and give him bowling ball
- go to room with spiders, put trampoline on left cross and bucket with glue on right cross, take tube and immediately the umbrella, be ready to blow the whistle when second spider rolls over the first - don't forget to take Juan Carlos again with you
- light candle with lit match and put it on red cross in room with ghosts, open cb and after the ghost is in, nail the doors with combined wood, nails and hammer
- in new room down put Juan Carlos on red cross and give him the tube with glue
- go to room with little dog, place the fan on red cross and attach battery, when the green liquid has molten the chain, catch the dog with the lasso
- put both metal posts beside the door of goat and then the elastic net, take the can with worms
- put one worm through door of chick, wait until she get there, then blow the whistle
- put brain on red cross in front of the middle door of the zombies and throw net while they are eating
- put mixing machine on red cross right of foxy,insert cement and water, then turn the switch, tie the rope with hook around machine - go to the other side left of foxy, go in and use remote at the right time
- put cage in room left of chucky - not sure if it works this way, I got caught the first time by the fat man, but try it, if not do the longer way, call the fat man and go through chuckys room into the left and put cage, then call him again after you got caught, jump onto chuckys bed, go into the cage and the other side out by the new red arrow, close the gate and put the padlock on it
- combine apache feathers with axe, go to Happy Wheels, put ramp, throw grenade, use costume for ritual of rain on cloud, click helium baloon, use magnet on sign and ride the bike
- combine metallic belt with crossbow, dynamite with lit match and then with slingshot and go to the robot dog, first shoot the belt then the dynamite
- go to both sides of the question sheet, erase the answer "yes" then write "no" instead, put giant pencil on question sheet, ask charlie anything
- now all is done, but I don't get an end here...
- I found a VidThrough and there should be a down arrow after defeating Charlie, so my game was bugged, but there will be an end
WALKTHROUGH
- place Lele on red cross in front of the iron door one room up of start scene and give her the mallet
- put magnet on red cross in next room
- go to Yandere and choose as answer "help"
- combine hand drill with wooden block and striker bar
- go to room before nurse, put furniture on the right red cross and wooden block above, then enter room with nurse and quickly get back out, put skateboard on red cross in front of door
- take back the magnet
- combine plunger with rope and then with crossbow and use it from little window behind killer monkey robot - go to the other side and take it
- put battery back into monkey and let it go through the door of big pizza
- inflate basket ball - combine brush with colour palette - combine match with matchbox
- speak with Nilton at the airport, throw the boot after him, then talk again - use the card and take the luggage
- take Dr. House to basket ball room, put mattress, trampoline and wooden bench on the red x'es and give him the basket ball
- place ball thrower in front of elevator, put in tennis ball and open door, then activate the remote - open elevator again, paint the elevator, load ball thrower again, go inside elevator and activate remote - give Juan Carlos the book
- in room with code panel (one left of chick) use your hint paper on numbers above and insert the according numbers to open the door, go through, use bench and Juan Carlos on red cross and give him bowling ball
- go to room with spiders, put trampoline on left cross and bucket with glue on right cross, take tube and immediately the umbrella, be ready to blow the whistle when second spider rolls over the first - don't forget to take Juan Carlos again with you
- light candle with lit match and put it on red cross in room with ghosts, open cb and after the ghost is in, nail the doors with combined wood, nails and hammer
- in new room down put Juan Carlos on red cross and give him the tube with glue
- go to room with little dog, place the fan on red cross and attach battery, when the green liquid has molten the chain, catch the dog with the lasso
- put both metal posts beside the door of goat and then the elastic net, take the can with worms
- put one worm through door of chick, wait until she get there, then blow the whistle
- put brain on red cross in front of the middle door of the zombies and throw net while they are eating
- put mixing machine on red cross right of foxy,insert cement and water, then turn the switch, tie the rope with hook around machine - go to the other side left of foxy, go in and use remote at the right time
- put cage in room left of chucky - not sure if it works this way, I got caught the first time by the fat man, but try it, if not do the longer way, call the fat man and go through chuckys room into the left and put cage, then call him again after you got caught, jump onto chuckys bed, go into the cage and the other side out by the new red arrow, close the gate and put the padlock on it
- combine apache feathers with axe, go to Happy Wheels, put ramp, throw grenade, use costume for ritual of rain on cloud, click helium baloon, use magnet on sign and ride the bike
- combine metallic belt with crossbow, dynamite with lit match and then with slingshot and go to the robot dog, first shoot the belt then the dynamite
- go to both sides of the question sheet, erase the answer "yes" then write "no" instead, put giant pencil on question sheet, ask charlie anything
- now all is done, but I don't get an end here...
- I found a VidThrough and there should be a down arrow after defeating Charlie, so my game was bugged, but there will be an end
YoEscape! - A Wizards Journey ~ Day 4
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
Sunday, June 5, 2016
G2R - Primitive House Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
EscapeFan - Waterfall Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
Saturday, June 4, 2016
MouseCity - Toon Escape ~ Maze
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
WOW Escape - Lawn Backyard Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
FirstEscapeGames - Modern Duplex House Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
EightGames - Sea Rover Escape
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
Friday, June 3, 2016
MildEscape - The Happy Escape 11
Please enjoy playing this game, post comments, help others and first of all: HAVE FUN -
Don't forget our lead in - let this be a place of playing games like we were used to it in the good old times =)
WALKTHROUGH
- Lift the little chello in front of the big window and take a GUITAR PICK
- HAPPYCOIN 1 from the plant and clue paper behind plant
- HAPPYCOIN 2 from music stand
- get screwdriver part from mouthpiece of trombone
- put CLEAR FILE (clue from behind plant) on music stand and music book from piano above - look behind notestand for heart/spade/club/diamond-number hint
- use numbers on cb right of piano and get HAPPYCOIN 3, another heart/spade/club/diamond hint and some lines
- combine heart/spade/club/diamond hint from music stand with clue in cb and use this on the edges of the picture... get a CAPOTASTO from hippo-device
- use the staff with notes on the wall for hippo device behind picture and you can take the HIPPO
- put hippo beween the other 2 hippos in shelf left of picture, press button and get HAPPYCOIN 4, press button again and get a CUTTER
- get KEY from staff with notes with cutter and use it on guitar case, open box inside and take second GUITAR PICK and HAPPYCOIN 5
- open another commpartment above the guitar for a SD-HANDLE
- combine SD-piece with handle and open the metronome on piano for HAPPYCOIN 6
- use SD again for trumpet, take HAPPYCOIN 7 and use the hint of the 3 hippos for the buttons - get third GUITAR PICK
- now you take a look at the instruments in order of the puzzle on the table, do the math and put the solution in there - get the TUNING FORK - go to the box left of the little chello, put there the 3 GUITAR PICKS, the TUNING FORK and the CAPOTASTO and take the KEY for the blue door
- open that door and take a plate with white squares, put that above the lines in cb right of piano and get the 3 digits for Mr. Birdie and HAPPYCOIN 8
- Mr. Birdie gives HAPPYCOIN 9
- for HAPPYCOIN 10 look at left exit door
- put all coins in box with little chello and get the REAL HAPPY COIN and the EXIT KEY
-
WALKTHROUGH
- Lift the little chello in front of the big window and take a GUITAR PICK
- HAPPYCOIN 1 from the plant and clue paper behind plant
- HAPPYCOIN 2 from music stand
- get screwdriver part from mouthpiece of trombone
- put CLEAR FILE (clue from behind plant) on music stand and music book from piano above - look behind notestand for heart/spade/club/diamond-number hint
- use numbers on cb right of piano and get HAPPYCOIN 3, another heart/spade/club/diamond hint and some lines
- combine heart/spade/club/diamond hint from music stand with clue in cb and use this on the edges of the picture... get a CAPOTASTO from hippo-device
- use the staff with notes on the wall for hippo device behind picture and you can take the HIPPO
- put hippo beween the other 2 hippos in shelf left of picture, press button and get HAPPYCOIN 4, press button again and get a CUTTER
- get KEY from staff with notes with cutter and use it on guitar case, open box inside and take second GUITAR PICK and HAPPYCOIN 5
- open another commpartment above the guitar for a SD-HANDLE
- combine SD-piece with handle and open the metronome on piano for HAPPYCOIN 6
- use SD again for trumpet, take HAPPYCOIN 7 and use the hint of the 3 hippos for the buttons - get third GUITAR PICK
- now you take a look at the instruments in order of the puzzle on the table, do the math and put the solution in there - get the TUNING FORK - go to the box left of the little chello, put there the 3 GUITAR PICKS, the TUNING FORK and the CAPOTASTO and take the KEY for the blue door
- open that door and take a plate with white squares, put that above the lines in cb right of piano and get the 3 digits for Mr. Birdie and HAPPYCOIN 8
- Mr. Birdie gives HAPPYCOIN 9
- for HAPPYCOIN 10 look at left exit door
- put all coins in box with little chello and get the REAL HAPPY COIN and the EXIT KEY
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